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cordova-plugin-audioinput

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Real-time microphone capture for Cordova and Capacitor with a single package.

Use this plugin when you need low-latency PCM chunks in JavaScript (streaming, VAD, waveform analysis, custom DSP) and when MediaRecorder is too high-level or too delayed.

Why This Plugin Exists

Mobile apps often need raw, continuous microphone frames, not just encoded audio blobs.

This plugin gives you:

  • low-latency PCM chunk streaming to JS
  • file recording support (WAV)
  • one package for Cordova + Capacitor
  • Android, iOS, and web implementations

Features

  • Real-time PCM streaming (audioData / audioinput events)
  • Cordova native bridge now streams binary PCM payloads (ArrayBuffer) for lower bridge overhead
  • Optional normalization (-1.0 .. 1.0) for easier JS DSP
  • Optional WAV recording via fileUrl
  • Microphone permission helpers
  • TypeScript definitions for Capacitor
  • Cordova Web Audio integration (streamToWebAudio, connect, disconnect)

Platform Support

Platform Cordova Capacitor
Android
iOS
Browser

Notes:

  • Capacitor Android build config defaults to minSdkVersion 24.
  • Capacitor iOS podspec uses deployment target 14.0.
  • Web support is intended for development/lightweight browser use-cases.

Installation

Cordova

cordova plugin add cordova-plugin-audioinput

Capacitor

npm install cordova-plugin-audioinput
npx cap sync

iOS Permission String

Ensure NSMicrophoneUsageDescription exists in your app Info.plist.

Example:

<key>NSMicrophoneUsageDescription</key>
<string>This app needs microphone access to capture audio.</string>

Quick Start (Capacitor)

import { AudioInput } from 'cordova-plugin-audioinput';

await AudioInput.initialize({
  sampleRate: 44100,
  bufferSize: 16384,
  channels: 1,
  format: 'PCM_16BIT',
  normalize: true,
});

const permission = await AudioInput.checkMicrophonePermission();
if (!permission.granted) {
  const requested = await AudioInput.getMicrophonePermission();
  if (!requested.granted) throw new Error('Microphone permission denied');
}

const audioDataHandle = await AudioInput.addListener('audioData', event => {
  // event.data is number[]
  console.log('samples:', event.data.length);
});

const errorHandle = await AudioInput.addListener('audioError', event => {
  console.error('audio error:', event.message);
});

await AudioInput.start();

// ... later
await AudioInput.stop();
await audioDataHandle.remove();
await errorHandle.remove();

Capacitor File Recording

import { AudioInput } from 'cordova-plugin-audioinput';

await AudioInput.addListener('audioInputFinished', event => {
  console.log('WAV file:', event.fileUrl);
});

await AudioInput.start({
  sampleRate: 16000,
  channels: 1,
  format: 'PCM_16BIT',
  fileUrl: 'file:///path/to/recording.wav',
});

// stop() resolves when capture stops.
// fileUrl is delivered via audioInputFinished event.
await AudioInput.stop();

Quick Start (Cordova)

function onAudioInput(event) {
  console.log('samples:', event.data.length);
}

function onAudioInputError(event) {
  console.error('audio error:', event.message);
}

window.addEventListener('audioinput', onAudioInput, false);
window.addEventListener('audioinputerror', onAudioInputError, false);

audioinput.checkMicrophonePermission(function (hasPermission) {
  if (hasPermission) {
    startCapture();
    return;
  }

  audioinput.getMicrophonePermission(function (granted) {
    if (granted) startCapture();
  });
});

function startCapture() {
  audioinput.start({
    sampleRate: 44100,
    bufferSize: 16384,
    channels: 1,
    format: audioinput.FORMAT.PCM_16BIT,
    normalize: true,
  });
}

function stopCapture() {
  audioinput.stop(function (fileUrl) {
    if (fileUrl) console.log('Saved file:', fileUrl);
  });
}

API (Capacitor)

Methods

  • initialize(options: AudioInputOptions): Promise<void>
  • checkMicrophonePermission(): Promise<{ granted: boolean }>
  • getMicrophonePermission(): Promise<{ granted: boolean }>
  • start(options?: AudioInputOptions): Promise<void>
  • stop(): Promise<{ fileUrl?: string }>
  • isCapturing(): Promise<{ capturing: boolean }>
  • getCfg(): Promise<AudioInputOptions>
  • removeAllListeners(): Promise<void>

Events

  • audioData{ data: number[], sampleRate?, channels?, format?, timestamp? }
  • audioError{ message: string, code?: string }
  • audioInputFinished{ fileUrl: string, timestamp?: number }
  • stateChange{ state: 'idle' | 'capturing' | 'stopped' | 'error', message?, timestamp? }

API (Cordova)

Methods

  • audioinput.initialize(captureCfg, onComplete)
  • audioinput.checkMicrophonePermission(callback)
  • audioinput.getMicrophonePermission(callback)
  • audioinput.start(captureCfg)
  • audioinput.stop(onStopped)
  • audioinput.isCapturing()
  • audioinput.getCfg()
  • audioinput.connect(audioNode)
  • audioinput.disconnect()
  • audioinput.getAudioContext()

Events

  • audioinput{ data, sampleRate?, channels?, format?, timestamp? }
  • audioinputerror{ message }
  • audioinputfinished{ file, timestamp? }
  • audioinputstatechange{ state, message?, timestamp? }

Configuration (AudioInputOptions / captureCfg)

Option Type Default Notes
sampleRate number 44100 Common values: 8000, 16000, 22050, 44100, 48000
bufferSize number 16384 Power-of-two is recommended
channels 1 | 2 1 Mono or stereo
format 'PCM_16BIT' | 'PCM_8BIT' 'PCM_16BIT' PCM_16BIT recommended
normalize boolean true Normalize to float range -1..1
normalizationFactor number 32767.0 Used when normalize=true
audioSourceType number 0 See source constants
fileUrl string undefined Record to WAV file instead of streaming events

Cordova-only additions:

Option Type Default Notes
streamToWebAudio boolean false Pipe captured audio through Web Audio API
audioContext AudioContext auto Provide your own context
concatenateMaxChunks number 10 Queue merge tuning

Constants

Capacitor

import { SampleRate, AudioSourceType } from 'cordova-plugin-audioinput';

Cordova

audioinput.SAMPLERATE
audioinput.CHANNELS
audioinput.FORMAT
audioinput.AUDIOSOURCE_TYPE

Performance Tips

  • Prefer PCM_16BIT unless you have a hard requirement for PCM_8BIT.
  • Start with mono (channels: 1) and sampleRate: 16000 for speech workloads.
  • Use larger bufferSize for lower CPU usage and smaller bufferSize for lower latency.
  • If you only need files, set fileUrl and skip streaming processing.
  • Run npm run bench:js for a quick synthetic JS hot-path benchmark.

Known Limitations

  • Device support for sample-rate/channel combinations varies.
  • Bluetooth microphone routing behavior varies by OS/device.
  • streamToWebAudio is a Cordova API surface (via window.audioinput).
  • Web implementation does not persist fileUrl recordings (it emits an audioError warning and continues streaming).

Demo / Test Apps

Changelog

See CHANGELOG.md.

Contributing

PRs are welcome. Please keep backward compatibility for existing Cordova integrations.

License

MIT — see LICENSE.

About

High-performance audio capture plugin enabling real-time microphone access in Cordova and Capacitor apps. Stream normalized audio data, record to files, and build audio analyzers, voice apps, and DSP applications with ease.

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