Skip to content

ChrisAB/MatchUp

Repository files navigation

Match Up

Concept

Match-3 game with heroes: You get a house/castle to build items in X by X grid. Those items have different tiers & bonuses (And maybe adjacency bonuses). Costs are spread between 6 currency items. To match-3, you need heroes. You will start the game with 1-4 heroes. They have special abilities,stats and matching techniques. The heroes go on an “Adventure” (Kind of a room-based design, where they fight and advance to the next room.). Each room/run has different bonuses & penalties. Depending on affinity the monsters and heroes have the element color highlights.

Castle:

Grid X by X, upgrade-able, exponentially expensive.

Items that get placed:

  • Wood bin
  • Stone bin
  • Food bin
  • Coin bin
  • Metal bin
  • Fire well
  • Electro well
  • Stone well
  • Water well
  • Ice well
  • Healing well
  • Darkness well

Run:

Map with all affinities as runs, but can choose only 3 at a time

Multiple rooms, goes to infinity OR Multiple run types (levels), goes to level X

  • Get bonuses per room?
  • Special events in rooms?
  • Mini boss(es) per run, gives bonus% resources
  • Penalties when abandoning fight
  • Clear dungeon -> find the exit

Heroes:

Buy them from a shop, they reset after every run?
Gacha heroes to unlock?
Upgrade-able
Maybe have items?

  • Match 3 - Normal attack
  • Match 4 - Normal attack +Dmg
  • Match 5 - Speical attack
    Ultimate bar
    Elemental properties
    Only 4 heroes allowed in a dungeon

Elements:

  • Fire - 2 heroes
  • Electro - 2 heroes
  • Stone - 2 heroes
  • Water - 2 heroes
  • Ice - 2 heroes
  • Healing - 2 heroes
  • Darkness - 1 hero
  • Normal - 3 heroes

Guild:

Buildings - Donate to guild for resources
Trade resources
Daily enemy -> get resources

About

Mobile game.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

 
 
 

Contributors